So for the month of October, some online friends like to play horror themed games and this year, I decided to join in the horror. So over the course of the month I played (and finished) the following:
Soma. This game still haunts me after all this time. You can read my thoughts on the game here.
Deliriant. A rather disappointing first person game where you are walking through a house that’s rather unsettling. The only oddities were the “moving” wallpaper and the hole in the wall that served as the exit to the house. I was able to 100% the trophy list in one sitting.
Dear Esther. A very sad walking simulator where you’re a ship wrecked man alone on an island. Not really a horror game per se (I thought it was, hence why I played it this month, plus I was told by a friend that it was very short) though the atmosphere is, at some points, a bit creepy. Definitely worth playing with the commentary turned on.
Among The Sleep. A very boring “horror” game where you play a two year old kid who is running around in an Alice In Wonderland-esque nightmare world trying to find your mother. I was bored most of the time since there was no real consequence for getting caught by the monsters in the game and also a bit aggravated by the collectibles since there’s no way to tell how many you have versus how many there are total.
The Bunker. A creepy game set in a cold war era nuclear bunker, this game is the first in a long time that I’ve seen that uses pre-rendered backgrounds where you have to click to direct your character to do what you want him to do. It was definitely enjoyable for a night (finished in one sitting) and had a nice twist ending.
The Town of Light. The story of one woman’s harrowing journey in a 1930’s insane asylum. The story was, at times, a bit more than I could stomach. The story is based on actual events, which makes what happens even worse. Most of the story is told through flashbacks and collectibles. A walking simulator with a painful story to tell.
Even though the plot to it has been spoiled for me over and over, I finally decided to come around to the game that arguably put Telltale on the map. Despite knowing a few key plot points, the emotional impact of the game still hit hard at times.